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Experience the largest paratrooper operation in World War II
Get orders from HQ, go on patrol, spot the enemy, and set up a devastating ambush
Each character designed with individual personality, unique story and background
Incredibly realistic, from trading ammunition to helping wounded allies
Fight major multiplayer battles with dozens of players on each side
An incredible, engaging story that makes you the noble hero. or the treacherous villain!
Many fascinating characters to interact with
Beautiful, mysterious lands to explore, discover, and save. or conquer
Rich blend of role-playing and exciting real-time combat
Enhanced for the PC! PC version includes the entire original game with additional content in the form of new monsters, combat styles and combat re-balancing for extra challenge, and new items. The mysterious world of Jade Empire comes to life with beautiful high-resolution graphics and new visual effects and details
DVD playback
Digital surround sound
2 memory card slots
Equipped with an integrated Ethernet port & modem port, for online play
Weight about 45% of the original PlayStation 2
Unusual new weapons, from glass shards and syringes to pens
Execute your kills in 3 deadly threats - Hasty, Violent and Gruesome
New environmental kills - Push an enemy face-first into a live fuse box, use telephone cords to strangle or drown an enemy in a toilet
Use ambient sounds to your advantage - Let loud noises cover your trail, and learn to regulate breathing so you aren't heard in absolute silence
Lamb can climb and crawl -- two things James Earl Cash couldn't do in the original
Criterion Games has officially announced the price for the upcoming Legendary Cars DLC for Burnout Paradise. Gamers who hunger for choice can download each vehicle separately or together in a discounted package when they release on February 19. The Jansen 88 Special (you know, the not-so-subtle nod to the DeLorean) is priced at $3.99 / 320 , while each of the other three vehicles clock in at $1.99 / 160 a piece. The Legendary bundle will also be available for a discounted price of $7.99 / 600 .
While last year was marked with a strong Japanese delegation, this year's coterie of speakers at the Nordic Game Conference is more of the Western variety. Media Molecule (LittleBigPlanet), Insomniac Games (Resistance series), Tigon Studios (anything that has Vin Diesel in it) and consultancy agency Englobe have all signed up to hold sessions at the conference in Malmö, Sweden on May 19 and 20.
Lara Croft may be a treasure hunter, but she came up empty handed in her quest for Trophies in the PS3 version of Tomb Raider: Underworld. This is to be remedied by way of an upcoming patch, says an Eidos community manager. According to a post on the game's official forums, Crystal Dynamics originally desired to have Trophy support included in the shipped game. "The guys at Crystal have been looking into this for a long time because they really wanted to include it," a community rep wrote. "The good news is that I can confirm that a patch for the PS3 version of Tomb Raider: Underworld is being worked on that will enable Trophy Support."
By now you're probably tired of reading about slick Hollywood-based video game launch parties attended by C-list celebrities and wannabes who probably game about as much as your grandma. Capcom finally got it right by opening up the Street Fighter IV party to the public. The only problem was that so many people showed up for the event that the fire marshal ended up restricting access, and a lot of people went home without getting their game on.
Just in time for the impending release of Street Fighter IV, owners of the standard MadCatz FightStick are reporting several problems with the peripheral. Reported on the Shoryuken.com forums (which seem to be overloaded as of press time), the various problems include the joystick itself sticking in certain positions and sticky buttons. Other users are reporting that the controller may fail to register certain directions on the stick or certain button presses, with at least one user reporting that the stick stopped registering all inputs entirely. Certain users have attributed the stuck joystick inputs to a metal washer that actually grinds away at the inner workings of the stick while in use.